DSM Equipment Rules

DSM TARGET AND SCORING CHANGES

TARGET

Scoring zones will increase to three areas:

  • “A” – brain, spine, heart
  • “B” – lungs and liver
  • “C” – remainder of target

TARGET SCORING

  • “A” is worth 6 points
  • “B” is worth 3 points
  • “C” is worth 2 points
  • At least 50% of the bullet’s diameter must be in the scoring area (no more just touching the perf).

FAILURE TO NEUTRALIZE (FTN)

  • To avoid a FTN on a target that requires 2 shots, a shooter must have a minimum of 6 points.
  • To avoid a FTN on a target that requires 3 or more shots, a shooter must have at least 1 “B” hit with a minimum of 6 points.


POINT DEDUCTIONS
 

  • MISS – is minus 20 points from your score.
  • FTN – is minus 10 points from your score.
  • NO SHOOT – is minus 10 points for every hit.
  • PROCEDURAL – is minus 10 points for every infraction.


SCORING CALCULATION

Your score is calculated by taking your points divided by your time, which gives you a “hit factor”

EXAMPLE:  200 points / 21.07 seconds = a hit factor of 9.49

The highest “hit factor” is the winner of the match and everyone’s score is compared to the winner’s - what percentage of the winner’s, is your “hit factor”.

 

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PISTOLS & REVOLVERS:

Production* Pistols and Revolvers only, no comps, barrel weights, barrel ports, optics, or any kind of electronic sighting device, factory length mags only – except for reloads (loaded with 10 rounds max.). Pistol including magazine must fit in a box measuring 8 3/4" x 6 " x 1 5/8".

* Production Pistol or revolver, is one that has been available for at least 12 months and has had a minimum of 500 units produced.

The following are not allowed in DSM competition:

•  Revolvers with barrel length longer than 6.1 inches

•  Porting of barrels

•  Compensators

•  Add on weights

•  Sights of non-standard notch and post configuration

•  Trigger shoes

•  Pistols loaded with more than 11 rounds (10 in the magazine and 1 chambered) or revolvers with more than 8 rounds.

 

Holsters, Magazine Pouches, and Belts:

Only safe holsters and magazine pouches, on waist level belt, worn at or behind a line drawn down the center of the shooter's side, is permitted. Belt must pass through pant loops or be attached to pants belt by Velcro or keepers.

 

NO MORE THAN TWO magazines may be carried on the belt and no more than 10 rounds may be loaded in a magazine. Extended magazines, loaded with 10 rounds max, will be allowed for reloads only.

Holsters and magazine pouches designed specifically for competition or to gain a competitive advantage are not in the spirit of DSM and are not permitted.  Holsters and magazine pouches should be designed for continuous daily carry and should be concealable. •

Exception: Police/security officers may use their duty rig, but all retention features must be used.
 

Reloads:

• Single and double stack pistols may reload with an extended magazine loaded with 10 rounds max.

• Reloads MUST start and finish behind cover when available.

 

Penalties are one procedural for each infraction of:

• Leaving cover without completing the reload.

• Leaving cover with the pistol at slide lock (empty).

• Leaving behind a magazine with rounds in it.

• Each round fired over the allowed 11 rounds for pistol.

Cover:

• Cover will be used when provided

• Targets must be engaged in barricade order (“slicing the pie”)

• Shooter must have his/her “A” zone, legs and feet behind cover while engaging targets.

POWER FACTOR:

125,000 Minimum

All handguns must be 38 cal. or larger.
Power Factor = Bullet weight (Grains) X Velocity (Feet Per Second).


RIFLE RULES:

Rifles must be serviceable and safe and of the “combat” type unless a sniper rifle.

• Minimum barrel length 16”

• Minimum caliber .223/5.56

• Maximum Comp size 1” diameter X 3” in length

• No trigger shoes or extensions

• No target grips or accessories (bipods) unless a sniper rifle.

• No mags clamped together.

Spare ammo and/or loaded reloading devices (magazines) must be carried or worn on the person or on the rifle in safely designed pouches, pockets or loops. Spare ammo may not be carried in the shooters hands.

SHOTGUN RULES:

Shotguns must be serviceable and safe.

• Maximum barrel length 30”

• Minimum barrel length 18”

• Minimum caliber 20 ga.

• Maximum magazine capacity 8 rnds.

• Magazine tube cannot extend beyond the end of the barrel by more than 2¾”.

• No trigger shoes or extensions

• No compensators or barrel weights

• No bipods

• No speed loaders

• No optics

Spare ammo must be carried on the person or on the shotgun in safely designed pouches, pockets or loops. Spare ammo may not be carried in the shooters hands.

Classification:

Based on first 3 matches at club level, then match points at end of season (Must have required number of matches for seasonal update)

M-90 to 100%
A-75 to 89.9%
B-50 to 74.9%
C-25 to 49.9%
D-00 to 24.9%

All equipment used in DSM matches must meet the following simple guidelines; equipment must be practical for self-defense use, concealable, and suitable for all day continuous wear and must be worn in a manner that would be appropriate for all day continuous wear.

The match director will be REQUIRED to dis-allow any equipment that does not meet this simple criterion. If you wouldn't carry it to defend yourself, you can't shoot or use it in Defensive Shooting Management. If you are caught using equipment that is not in the guidelines set forth and not in the spirit of defensive pistol competition and the match director is convinced you did so to gain a competitive advantage, you will be disqualified from the entire match.

No re-shoots will be given for equipment failures.  In the real world there are no re-shoots!

SH/JAG 01/01/07

Safety rules adopted from the USPSA rules book.